Summary
Immersive virtual and augmented reality technology is increasingly used to support entertainment and socialization applications. However, manipulative or deception techniques in virtual and augmented environments are rapidly developing and present a risk to user autonomy, privacy, and livelihood. This project explores emerging manipulative designs, develops models of their effects on user decision-making, and builds tools for detecting deceptive patterns in these environments. This project investigates risks from the perspective of visual perception, modeling how user gaze behavior responds